Arkham Horror LCG - The Forgotten Age: Supply Cheat Sheet

Chronological list of all the uses of the supply-mechanic.

Legend:

ProvisionsMedicineBlanketCanteenCompassMapBinocularsChalkRopePendantTorchesGasolinePocketknifePickaxe
Interlude:

Prologue

Re-supply
Inv.Points
110
27
35
44
11222322313❌❌❌
Scenario I:

The Untamed Wilds

Expedition Camp
location
Look at the top 3 cards of the exploration deck. Place 1 on the bottom and the other 2 on top, in any order.
River Canyon
location
Heal 2 additional damage
Circuitous Trail
location
Any investigator at location
Spend 3 resources to investigate or explore
Interlude I:

Restless Nights

Tossing and turning
Each
1 physical or mental trauma
Low on Rations
1-per as group
Spent
Begin the next scenario with 3 fewer resources
The Poison Spreads
1 per 'Poisoned' weakness as group
Spent
Remove 'Poisoned' weakness
1 physical trauma
Scenario II:

The Doom of Eztli

Hidden Corridors
act-back
Group
Add to victory display with 1 Vengeance
Entryway
location
Look at 2 cards of the exploration deck. Discard each treachery. Shuffle exploration deck
Secret Passage
location
Investigators at location
1 damage and 1 horror, or 1 doom on location
Interlude II:

Expedition’s End

Scenario III:

Threads of Fate

Interlude:

Resupply Point

Re-supply
Inv.Points
18
25
34
43
12222❌22❌❌❌122
Scenario IV:

The Boundary Beyond

Out of Gas
setup
1 from group
Spent
No mulligan
Interlude III:

The Jungle Beckons

Out of Gas
setup
1 from group
Spent
No mulligan
A Path Discovered
Group
Scenario 5a: put 'Ruin' location into play in (instead of exploring it)
Low on Rations
1-per as group
Spent
Begin the next scenario with 3 fewer resources
The Poison Spreads
1 per 'Poisoned' weakness as group
Spent
Remove 'Poisoned' weakness
1 physical trauma
Patterns in the Stone
Begin next scenario with 1 clue
Scenario V–A:

Heart of the Elders, Part 1

Are we alone?
agenda-back
Designated lookout
Draw encounter cards for an enemy
Mouth of K'n-yan (The Cavern’s Maw)
location
Look at 3 cards of the exploration deck. Place 1 on the bottom and the other 2 on top in any order
Apex Strangleweed
enemy
Lose all remaining actions and end turn on attack of opportunity
Scenario V–B:

Heart of the Elders, Part 2

In Circles
act-back
Designated scout
Place 1 clue on each location. If current location is single sided, shuffle back into exploration deck. Move all inhabitants to connecting location
Mouth of K'n-yan (The Depths Below)
location
Look at 2 cards of the exploration deck. Discard each treachery. Shuffle exploration deck
Vast Passages
location
Investigators at location
Spend 1 additional action to explore
Dark Hollow
location
Group
Place 1-per doom on agenda on reveal
Perilous Gulch
location
Investigators at location
Place 1 doom on location after failing investigation skill test
No Turning Back
treachery
Attach on location
Automatically succeed to discard
Scenario VI:

The City of Archives

Final Recollection
agenda-back
Draw 2 cards. Ignore reduced hand size limit
Interlude IV:

Those Held Captive

The way is shut
Group
No mulligan
Low on Rations
1-per as group
Spent
Begin the next scenario with 3 fewer resources
The Poison Spreads
1 per 'Poisoned' weakness as group
Spent
Remove 'Poisoned' weakness
1 physical trauma
Tossing and turning
Each
1 physical or mental trauma
Scenario VII:

The Depths of Yoth

Intro 6
setup
Investigators have the relic and are on Alejandro's side
Group
Relic of Ages is lost
Fountain of Venom
agenda-back
Group
Remember 'collected a strange liquid'
Deep below the Earth
agenda-back
Designated scout
Test 5 STR or AGI. Suffer 1 physical trauma on fail
Steps of Yoth
location
Group
Spent
Descend one additional level
Forked Path
location
Draw up to 2 connecting locations to put in play. Decide where to move
Broken Passage
location
Place 1 doom on location on explore
Bright Canyon
location
Take action to discover 2 clues (Group limit once per depth level)
Interlude V:

The Darkness

Torchlight/Abyss
Group
Log 'braziers are lit'
Log 'braziers remain unlit'
Reading Signs
If 'braziers are lit'
Earn 2 XP
Scenario VIII:

Shattered Aeons

Creeping Darkness
treachery
Automatically succeed to discard